Reconstruction of a Laptezhnik tractor under FS19 with partial revision.
- The collision zone was changed so that Kraz could overcome higher obstacles (calculated for hemp and tree trunks lying on the ground).
- Significantly increased travel and reduced stiffness: Kraz sags under load and plays on the topography wonderful wheels.
- Some textures and models have been updated (at least).
- Available choice of primary color, color design and one of the discs.
- There are 2 engines to choose from: authentic YMZ-238 for 240 powers and its modern modification YMZ-6585-04 for 420 powers (believe me, no longer needed, lugging 1962 Nm in every situation).
- 3 types of wheels: Road (though who needs them?) + Boggers with paintable wheels + Boggers with authentic wheels.
- Work lights, paying particular attention to it, the lights proved to be very realistic.
- Animated rear suspension (front is still oak).
- Tachometer + tachometer + fuel level
- dirty / washed
- The protocol is clean ...
What's new in version 1.3:
- The names of the authors of the mod have been corrected
- Tram lights started to work
- Increased coupling angle
- Fixed problem with visual posts inside authentic Bolotnikov discs
- adds dirt to the antenna and beeps
- added work lights in the cabin
- On the tidy temperature sensor and pressure sensor was life
- The work of the janitor
- Firm appearance of the instrument teachings
- replaced the gimbal model.
- At the request of the community Kraz is now available in two versions: with bows and without
- Both options have two additional options: removing the spare wheel and removing the side walls of the engine
- the passenger is bored and left us :-)
Version 1.3.1:
- Fix the fixed light source with the frame on the model
Note
So there were no questions about the inclusion of work light:
F - close -> far -> off
Num 5 - front work
Num 6 - work at the back
This is not a bag that is not turned on in the "F" lighting, so this was deliberately done.