MODY A MAPY PRO FARMING SIMULÁTOR

 

22
08.2026

Realistic Water & Soil Management (RWSM) V1.4.0.8

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nahrál Admin
Farming Simulator 25
Mody
4stažení
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Popis

V1.4.0.8

Fixed a bug on the server where land values ​​were not being calculated.

Bug fixed on 4 fold maps

Realistic Water & Soil Management expands Farming Simulator 25 with a permanently stored water, soil and plant balance.

Rain, irrigation, evaporation, soil type, terrain, compaction, tire pressure, tillage and plant development are directly intertwined. As a result, fields no longer only react with simple conditions such as “dry” or “wet”, but rather have a multi-layered water balance with topsoil, root zone and subsoil.

Natural depressions stay moist longer, heavy vehicles compact wet soil more and inadequate tire pressure increases the load on the topsoil. These influences have long-term effects on soil structure, root health, plant development and yield.

Features

Multi-layered water balance

The soil water balance is calculated separately for:

Topsoil from 0 to 10 cm

Root zone from 10 to 30 cm

Subfloor from 30 to 60 cm

Precipitation, irrigation, evaporation, seepage, drainage, surface runoff, plant water absorption, soil type, soil structure, compaction and landform are taken into account.

The usable field capacity is displayed separately from the complete pore saturation. Water above field capacity appears as excess water and can seep away, run off or cause waterlogging.

Different soil types

RWSM differentiates between different types of soil with their own properties, including:

loamy sand

sandy loam

Clay

silty clay

Each soil type has its own values for field capacity, wilting point, water retention, infiltration, drainage, bearing capacity, risk of compaction and sinking depth.

Sandy soils dry faster. Loamy and clay-rich soils store more water, but remain soft longer and are at risk of compaction.

Dynamic weather and climate

Regional climate profiles influence:

Precipitation

Temperature

Evaporation

Wind

Humidity

Sunlight exposure

Seasonal distribution

The game’s actual weather data directly affects soil moisture, drying and evaporation.

Realistic drying

Drying does not take place via a simple timer. Temperature, wind, sun, humidity, soil type, compaction and surface water determine the speed.

A wetness memory prevents a field from becoming completely dry and viable again immediately after rain.

#Natural depressions and waterlogging

RWSM detects local low areas within a field.

These areas:

collect water

dry more slowly

have lower load capacity

Promote sinking and track formation

increase the risk of compaction

can cause oxygen deficiency to the roots

The terrain evaluation is cached for better performance.

Soil compaction

The compression is saved separately for:

Topsoil

Root space

Underbody

have an influence:

Vehicle weight

Payload

Wheel load

Axle load

Tire width

Tire pressure

recommended field pressure

Soil moisture

Soil type

Slip

Speed

Cornering

Multiple crossings

High tire pressure puts greater strain on the topsoil for the same wheel load. A suitable low field pressure increases the contact area and protects the ground. High axle loads can still compact deeper soil layers.

Multiple crossings

Repeated crossings of the same lane are taken into account.

The first crossing usually causes the greatest immediate damage. Further passes further compact the already contaminated soil.

Among other things, the following are saved:

Crossings

Compaction

Track depth

Shear damage

Plant damage

Edit history

Roots and plant stress

RWSM simulates:

Root health

Fine root health

achievable root depth

Drought stress

Waterlogging

Lack of oxygen

Compaction stress

Nutrient stress

pH stress

mechanical damage

Damaged roots are less able to absorb water and nutrients.

Impact on earnings

The actual yield is influenced, among other things, by:

Water balance

Dryness

Waterlogging

Root health

Compaction

Soil structure

Nutrients

pH value

Seedbed

Weeds

Lanes

mechanical damage

Damage does not take full effect immediately, but builds up depending on the strength and duration.

Crop Vitality Visuals (Alpha Version)

A stored vitality system creates local differences in the plant population.

Possible are:

different plant heights

changed stock density

incomplete stocks

Visible stress zones

weaker development

Storage locations

The plants remain technically ready for harvest. RWSM does not alter original growth or harvest maturity levels.

Weed competition

Weeds compete with cultivated plants for water, nutrients, light and development space. Strong weed pressure can reduce development and yield.## Tillage

Different devices have different effects:

Plow

Cultivator

Disc harrow

Rotary harrow

Subsoiler

Seeder

Roller

Working depth, soil moisture, compaction, soil structure, seedbed strength, multiple cultivation and possible plow soles are evaluated.

Deep loosening is only fully effective when the soil moisture is suitable. Cultivating when the soil is too wet can cause additional structural and lubrication damage.

Seedbed and rollers

RWSM evaluates seedbed strength.

A seedbed that is too loose offers poor soil sealing. Too much reconsolidation can impair air flow and root development.

Rolling acts as a real area-wide reconsolidation and is evaluated depending on the type of soil, moisture and compaction.

Irrigation system

The mod includes a functional Rainstar irrigation system with:

Motor pump

Hose reel

Sprinkling rail

adjustable pump pressure

adjustable radius

real application rate

Water consumption

Soil input in millimeters

automatic hose retraction

Work and transport mode

Parking brake

Clutch aid

Connection markers

sound

visible water jet

The water applied changes the actual water balance of the soil.

Extended field info

The field info shows, among other things:

Topsoil moisture

Pore saturation

Surface condition

Excess water

Water in all layers of soil

Soil type

Evaporation

Temperature and wind

Compaction

Soil structure

Seedbed strength

Root condition

Plant vitality

visible height and density

main cause of stress

Climate values

Water-Soil API

RWSM provides a versioned interface for other mods.

The API provides, among other things:

Soil type

Soil moisture

Pore saturation

water available to plants

Surface moisture

Carrying capacity

Trafficability

Sink factor

possible sinking depth

Compaction

Track depth

Root condition

Evaporation

recommended tire pressure

Plant vitality

Other mods can report traffic loads and ground effects back to RWSM.

Connection with Visual Mud Tracks

In connection with Visual Mud Tracks, among other things, the following are transmitted:

Wheel load

Axle load

Tire pressure

Tire width

Slip

Vehicle weight

Payload

Soil moisture

Carrying capacity

Sink factor

possible track depth

This allows visible tracks, sinking, mud and tire behavior to be linked to the actual ground condition.

Saving and multiplayer

The following are permanently stored and synchronized, among other things:

Water balance

Precipitation history

Compaction

Track depth

Soil structure

Root condition

Edit history

Plant vitality

Irrigation data

Pump pressure

Irrigation radius

Hose retraction

The calculation is server authoritative and designed for multiplayer saves.

Highlights

1. Multi-layered water balance

Topsoil, root zone and subsoil react separately to rain, irrigation, evaporation and infiltration.

2. Long-term compaction with an impact on yield

Tire pressure, wheel load, axle load, soil moisture, slip and multiple passes influence the soil and plants in the long term.

3. Direct connection to Visual Mud Tracks

Soil moisture and load capacity control sinking, tracks, mud and tire behavior.

4. Local waterlogging in natural depressions

Low areas stay wet for longer and become real problem areas.

5. Visible Plant Vitality

Elevation, density and stress zones can vary locally without changing crop maturity.

6. Realistic tire pressure influence

Excessive pressure increases topsoil stress, while appropriate field pressure protects the soil.

7. Root Health and Long-Term Plant Stress

Dryness, waterlogging, compaction, pH value and nutrients work together.

8. Functional irrigation

Pump pressure, radius and application rate determine the real water input.

9. Different tillage systems

Plows, cultivators, subsoilers and rollers have their own effects and risks.

10. Extensive field info

Water, soil, compaction, roots, seedbed and plant condition are directly visible.

11. Persistent Multiplayer System

Ground and water damage is retained and synced after saving.

12. Open Water-Soil API

Other mods can read land values and connect their own systems to them.

13. No change in growth stages

RWSM assesses and visualizes plant stress without overwriting original harvest maturity levels.

The pump only reads the real vanilla hose status:

Hose not connected Pump does not start

Hose disconnected while pump is running  Pump switches off immediately

Weather Hud 3 size adjustment options now available.

Normal, small, very small

And Vanilla Hud

Performance fixes

 Required mods:

Precision Farming

Visual Mud Tracks

 

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