This script adds an mixing time for all mixer wagons.
With this script, each mixer wagon now needs 2 minutes and 10 seconds to
mix the total mixed ration, as soon as the mixing ratio is correct.
Of course, it has to be turned on to do this. If the mixing time is
running and you fill it during this time, the mixing time will be reset
to the beginning.
As long as the mixing ratio is wrong or the mixing time has not run to
the end, you have forage in the mixer wagon. You can also feed this, but
it less effective than the total mixed ration.
It also the mixer wagon has to be turned on now so that the bales dissolve.
This mod is compatible with the maize plus mod, this has been tested extensively.
If you play with the maize plus mod, the unfinished total mixed ration
is accepted as moisture food in the stable feeding trough. If you play
without the maize plus mod, it will be accepted as grass.
Changelog 1.0.1.0:
- Fix for the following Error: "Error: addDensityMapHeightType: maximum number of height types already registered."
- Minior script changes
- Fix for the Straw Harvest Addon. The straw bales no longer become straw pellets in the mixer wagon
- New Fillplane texture for unfinished total mixed ration with straw (see pictures)
New for modders:
You can now deactivate the script for your mixer wagon if this is
necessary for any reason. All you have to do is enter the following line
in your vehicle.xml:
< enhancedMixerWagon mixingTime="0"/ >
You have to remove the spaces after " < " and before " > ".
This sets the required mixing time for this mixer wagon to 0. Of course,
you can also adjust there the time, that is needed for mixing. The time
must be in seconds!