MOD Manager for Farming Simulator 2019/2017 helps to manage the mods,
greatly facilitates their editing and careful configuration.
Version 3.7.2.1
Added
a graph that displays the power and torque of the engine at certain
speeds. Now your configuration can be evaluated visually.
Added support for moddesc version 47.
The
engine editor has been radically changed, all the calculations are now
using the new formula (thanks asyvan) and accurate. Power and speed now
depend on the parameters of torque (normRpm, torque), this change allows
you to get the actual result of the configuration, and not just the
engine itself. This is a test, but quite working, version of the editor,
work on it will continue.
Added Polish language. Thanks - criss20ster
Interface languages ??are available: English, German, Russian, Ukrainian and others.
MOD
Manager allows you to change such parameters as: category, brand,
description, cost (purchase, designs, colors), capacity, transported
crops, unloading and loading speed, engines (power, cost, daily
maintenance, etc.), tank capacity with fuel consumption, braking power
and many others. Everything is very simple and intuitive!
The
program is able to independently rename the unacceptable names of the
mods themselves, as well as eliminate individual syntax errors in the
xml files. For this, the mod must be saved in the program.
There is a built-in functional DDS to PNG converter.
With
the help of Mod Manager, you can install and remove mods. Note: if you
check the box next to the parameter: "Unzip", then the mod will be
installed unpacked.
It also provides for their temporary
deactivation, in case you are not ready to remove the mod now
permanently. It will simply disappear from the “mods” folder, but you
can always bring it back by clicking the “Activate” button.
It is possible to change the installation directory mods.
Important: for the program to work, it is necessary that the Microsoft .NET Framework 4.6.1 is installed on the computer.